How we use AI
We use AI tools for almost every part of making our games. You should know where, so here is the list.
Where we use AI
- Code. We write it with AI coding agents.
- 3D models. We generate them with Meshy, then place and tune them in the game.
- Textures and images. Image-generation models make them.
- Text, including the translations.
What our people do
Our people decide what each game is, play every build and choose what ships.
What isn't AI
The radio music in Tex Rogue is CC0 music by human artists. The game and its press kit credit them.
On store pages
Our itch.io page shows itch's AI disclosure for graphics, text and code.
A small request
Lots of people feel strongly about AI in games, and that's fair. If you play our games, please keep comments kind. Tell us about the game itself: the bugs you hit and the ideas you have. That helps us most. Send them through the contact page.